Tally Ho
Keep score at the table.
A scorepad for the board and card games you play in person — in a basement, at a cabin, on the one phone that still has battery.
| Wild | Ana | Ben | Cass | Dev |
|---|---|---|---|---|
| Threes | 0 | 7 | 12 | 5 |
| Fours | 9 | 0 | 4 | 14 |
| Fives | 6 | 11 | 0 | 8 |
| Sixes | 15 | 3 | 7 | 0 |
| Sevens | 0 | 18 | 9 | 11 |
| Total | 30 | 39 | 32 | 38 |
In Five Crowns the lowest score wins, so Ana leads.
At the table
Built for a room, not a network.
Every choice in Tally Ho assumes the people you are playing with are sitting next to you.
Plays with no signal
The scorepad works fully offline. Start a game, play it out, finish it — everything syncs when you are back on wifi, and nothing is lost if you never are.
One phone or five
Pass a single phone around the table, or let everyone scan in and keep their own column. You do not have to decide up front — the app notices which one is happening.
Join by pointing a camera
The host shows a QR code and everyone else scans it. No codes read out across the table, no looking anybody up, no invitations to accept.
Guests get a column
Somebody at the table without the app still plays. Type their name and deal them in — they score exactly like everyone else.
Games it knows
Games that come with their rules built in.
Each one scores itself properly — wild cards, penalties, targets and all — so you are entering what happened, not doing arithmetic. New games keep getting added, and anything the app does not know yet you can build yourself.
Qwixx
Cross off numbers, lock rows, dodge penalties.
2–5 playersFive Crowns
Eleven rounds, a new wild card each time. Lowest score wins.
2–7 playersDutch Blitz
Race to empty your Blitz pile. Play to a target score.
2–4 playersThe Initials Game
Every answer shares the same initials. Shout it out. Most cards wins.
2–20 playersCribbage
Play to 121. Count each hand as you go and the app keeps the total.
2–3 playersSpades
Bid your tricks, make your contract, and watch the bags. First side to 500.
4 playersOr one of your own
Name a game, say whether high or low wins, set a target score, allow negatives if you need them. It keeps its own history and stats.
Any tableAfter the game
Every game night adds up.
Finished games go into a history you can scroll back through, and the totals follow you from one night to the next.
Records per game
Games played, wins, average score and margin — kept separately for each game, because being good at Qwixx says nothing about your cribbage.
The details that get brought up later
Cribbage counts skunks dealt and skunks taken. The tallies that decide arguments are the ones worth keeping.
Groups that stay together
Make a group for the people you always play with, and the games you invent for that table show up in everyone's list.
What it costs
Free
No ads. No analytics. No tracking of any kind. There is no third-party SDK in the app whose job is to watch you, and nothing you do at the table is measured, profiled, or sold.
If you play it enough to feel like paying for it, there is a tip jar. It unlocks nothing — everything is already open. That is the whole business model, and the privacy policy says so in more detail.